| The Maya Interface, Setting up a new project, Setting up Image Planes, Modeling a High-Rez Polygon Object, Converting High-Rez Polygon Objects to Low-Rez for In-Game use, Nurbs Modeling, UV Mapping, Unwrapping, Creating UV Snapshots, Creating Shaders, Texturing, Creating Advanced Texture Maps in Photoshop, Creating Normal Maps from High-Rez Models, Creating Normal Maps from Raster Images, Lighting, Advanced Lighting, Mental Ray Rendering, Image Based Lighting with HDR, Final Gather, Shortcut Keys, Combining Mesh, Converting Nurbs to Polygons, Surface Tools, Grid & Unit Setup, Camera Setup, Lens Manipulation & Digital Cinematic Effects, Depth of Field Rendering, Marking Menus, Hot Keys, Layers and much, much more. |
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"These videos are insanely helpful. They gave details for everything, then I felt confident in pushing my skills to the next level."
James Rogers, Student |
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